Wiping out a dungeon in short time will prevent many extra enemies spawning. Because of this, the number of enemies slowly builds up over time. Due to leveled lists this does not mean multiple identical enemies, there are variations in race, gender and equipment, but the basic type remains the same.Įnemies are spawned in update passes between 10 and 40 seconds apart. ![]() ![]() It primarily operates by copying existing enemies spawns to form squads - for example, squads of archers, squads of warriors, squads of crabs or wolves, etc. The additional spawning is done entirely via scripting. ![]() ![]() This mod increases the number of enemy spawns as to allow more difficult combat scenarios.
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